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Film Industry

Blake & Ryan’s Step-By-Step Strategy to Steal Movies

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A new video essay from the YouTube channel “Bopping” is making waves online, arguing that Blake Lively and Ryan Reynolds orchestrated a strategic “hijacking” of the upcoming film adaptation of Colleen Hoover’s “It Ends With Us.” The Bopping analysis claims this wasn’t a spontaneous move but a carefully planned operation, mirroring Reynolds’s own tactics in gaining control over the “Deadpool” franchise.

Step-by-Step Breakdown of the Alleged Strategy (Per Bopping):

The Bopping video breaks down the alleged plan into several key steps:

  1. Start Small and Be Underpaid: According to Bopping, Lively intentionally accepted a lower salary ($3 million) for her role as Lily Bloom, while securing an executive producer credit. This mirrors Reynolds’s initial approach with “Deadpool,” where he reportedly took a pay cut to demonstrate commitment to the project. The lower budget of “It Ends With Us” (reportedly $25 million, self-funded by Justin Baldoni’s Wayfarer Studios, with Sony as co-distributor) allegedly made it easier for Lively to exert influence.
  1. Wait Until 50% of the Budget is Spent: Bopping’s analysis suggests Lively waited until a significant portion of the budget was used, including funds allocated to her character’s wardrobe. She then allegedly demanded changes to the wardrobe, causing budget overruns and tension with Baldoni, who had been developing his vision for the film for five years. Bopping posits that Baldoni couldn’t risk firing Lively at this stage, as the project was heavily reliant on her involvement.
  2. Take Over the Script and Leverage “Dragons”: The Bopping video claims Lively enlisted Reynolds to rewrite dialogue and scripts without consulting Baldoni or the screenwriter. The video references a text message where Lively calls Reynolds and Taylor Swift her “dragons,” implying they wielded significant influence. The analysis details an incident where Lively invited Baldoni to her home, where Reynolds and Swift allegedly pressured him to accept script changes.
  3. Exploit the Writer’s Strike: The production halt due to the actors’ and writers’ strikes provided Lively with an opportunity to renegotiate her contract, allegedly presenting a list of 17 non-negotiable demands, including increased creative control. Bopping argues Baldoni was in a vulnerable position due to budget constraints and the importance of Lively’s participation for Sony.
  4. Infiltrate the Editing and Extend the Access: According to Bopping, after filming, Lively allegedly gained access to the editing bay during Baldoni’s protected director’s cut period. The video claims she extended her access to 10 days, replaced original editors with her own hires (including someone who worked with Reynolds on “Deadpool”), and even influenced the firing of the original composer due to Taylor Swift’s alleged personal issues with him. The video further states Lively’s cut was then forced to compete with the director’s cut.
  1. Threatening to Not Promote: The video claims that Blake threatened to leave the project, take the book’s author with her, and make zero marketing appearances if her cut wasn’t picked.
  2. Steal Producer Credit: The final goal, according to the Bopping video, was for Lively to secure a formal producer credit, transforming her career and allowing her to negotiate higher salaries and backend deals in future projects. The analysis suggests Lively met the criteria for a PGA mark by influencing the story, hiring key personnel, supervising post-production, and contributing to the music and marketing.

The Ultimate Goal: A Colleen Hoover Empire? (Bopping’s Theory)

The Bopping video concludes by suggesting that Lively and Reynolds’s ultimate goal is to secure the rights to all of Colleen Hoover’s books and build an exclusive film franchise.

It’s important to note that these are just claims made in a YouTube analysis by “Bopping.” There has been no official confirmation on any of these points.

Disclaimer: This article is based solely on the claims and information presented in the provided YouTube transcript from the “Bopping” channel. It does not represent verified facts or the views of this writer.

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Entertainment

You wanted to make movies, not decode Epstein. Too late.

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That’s the realization hanging over anyone picking up a camera right now. You didn’t sign up to be a forensic analyst of flight logs, sealed documents, or “unverified tips.” You wanted to tell stories. But your audience lives in a world where every new leak, every exposed celebrity, every dead‑end investigation feeds into one blunt conclusion:

Nobody at the top is clean. And nobody in charge is really coming to save us.

If you’re still making films in this moment, the question isn’t whether you’ll respond to that. You already are, whether you intend to or not. The real question is: will your work help people move, or help them go numb?

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Your Audience Doesn’t Believe in Grown‑Ups Anymore

Look at the timeline your viewers live in:

  • Names tied to Epstein.
  • Names tied to trafficking.
  • Names tied to abuse, exploitation, coverups.
  • Carefully worded statements, high‑priced lawyers, and “no admission of wrongdoing.”

And in between all of that: playlists, memes, awards shows, campaign ads, and glossy biopics about “legends” we now know were monsters to someone.

If you’re under 35, this is your normal. You grew up:

  • Watching childhood heroes get exposed one after another.
  • Hearing “open secrets” whispered for years before anyone with power pretended to care.
  • Seeing survivors discredited, then quietly vindicated when it was too late to matter.

So when the next leak drops and another “icon” is implicated, the shock isn’t that it happened. The shock is how little changes.

This is the psychic landscape your work drops into. People aren’t just asking, “Is this movie good?” They’re asking, often subconsciously: “Does this filmmaker understand the world I’m actually living in, or are they still selling me the old fantasy?”

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You’re Not Just Telling Stories. You’re Translating a Crisis of Trust.

You may not want the job, but you have it: you’re a translator in a time when language itself feels rigged.

Politicians put out statements. Corporations put out statements. Studios put out statements. The public has learned to hear those as legal strategies, not moral positions.

You, on the other hand, still have this small window of trust. Not blind trust—your audience is too skeptical for that—but curious trust. They’ll give you 90 minutes, maybe a season, to see if you can make sense of what they’re feeling:

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  • The rage at systems that protect predators.
  • The confusion when people they admired turn out to be complicit.
  • The dread that this is all so big, so entrenched, that nothing they do matters.

If your work dodges that, it doesn’t just feel “light.” It feels dishonest.

That doesn’t mean every film has to be a trafficking exposé. It means even your “small” stories are now taking place in a world where institutions have failed in ways we can’t unsee. If you pretend otherwise, the audience can feel the lie in the walls.


Numbness Is the Real Villain You’re Up Against

You asked for something that could inspire movement and change. To do that, you have to understand the enemy that’s closest to home:

It’s not only the billionaire on the jet. It’s numbness.

Numbness is what happens when your nervous system has been hit with too much horror and too little justice. It looks like apathy, but it’s not. It’s self‑defense. It says:

  • “If I let myself feel this, I’ll break.”
  • “If I care again and nothing changes, I’ll lose my mind.”
  • “If everyone at the top is corrupt, why should I bother being good?”

When you entertain without acknowledging this, you help people stay comfortably numb. When you only horrify without hope, you push them deeper into it.

Your job is more dangerous and more sacred than that. Your job is to take numbness seriously—and then pierce it.

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How?

  • By creating characters who feel exactly what your audience feels: overwhelmed, angry, hopeless.
  • By letting those characters try anyway—in flawed, realistic, human ways.
  • By refusing to end every story with “the system wins, nothing matters,” even if you can’t promise a clean victory.

Movement doesn’t start because everyone suddenly believes they can win. It starts because enough people decide they’d rather lose fighting than win asleep.

Show that decision.


Don’t Just Expose Monsters. Expose Mechanisms.

If you make work that brushes against Epstein‑type themes, avoid the easiest trap: turning it into a “one bad guy” tale.

The real horror isn’t one predator. It’s how many people, institutions, and incentives it takes to keep a predator powerful.

If you want your work to fuel real change:

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  • Show the assistants and staffers who notice something is off and choose silence—or risk.
  • Show the PR teams whose entire job is to wash blood off brands.
  • Show the industry rituals—the invite‑only parties, the “you’re one of us now” moments—where complicity becomes a form of currency.
  • Show the fans, watching allegations pile up against someone who shaped their childhood, and the war inside them between denial and conscience.

When you map the mechanism, you give people a way to see where they fit in that machine. You also help them imagine where it can be broken.


Your Camera Is a Weapon. Choose a Target.

In a moment like this, neutrality is a story choice—and the audience knows it.

Ask yourself, project by project:

  • Who gets humanized? If you give more depth to the abuser than the abused, that says something.
  • Who gets the last word? Is it the lawyer’s statement, the spin doctor, the jaded bystander—or the person who was actually harmed?
  • What gets framed as inevitable? Corruption? Cowardice? Or courage?

You don’t have to sermonize. But you do have to choose. If your work shrugs and says, “That’s just how it is,” don’t be surprised when it lands like anesthetic instead of ignition.

Ignition doesn’t require a happy ending. It just requires a crack—a moment where someone unexpected refuses to play along. A survivor who won’t recant. A worker who refuses the payout. A friend who believes the kid the first time.

Those tiny acts are how movements start in real life. Put them on screen like they matter, because they do.

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Stop Waiting for Permission

A lot of people in your position are still quietly waiting—for a greenlight, for a grant, for a “better time,” for the industry to decide it’s ready for harsher truths.

Here’s the harshest truth of all: the system you’re waiting on is the same one your audience doesn’t trust.

So maybe the movement doesn’t start with the perfectly packaged, studio‑approved, four‑quadrant expose. Maybe it starts with:

  • A microbudget feature that refuses to flatter power.
  • A doc shot on borrowed gear that traces one tiny piece of the web with obsessive honesty.
  • A series of shorts that make it emotionally impossible to look at “open secrets” as jokes anymore.
  • A narrative film that never names Epstein once, but makes the logic that created him impossible to unsee.

If you do your job right, people will leave your work not just “informed,” but uncomfortable with their own passivity—and with a clearer sense of where their own leverage actually lives.


The Movement You Can Actually Spark

You are not going to single‑handedly dismantle trafficking, corruption, or elite impunity with one film. That’s not your job.

Your job is to help people:

  • Feel again where they’ve gone numb.
  • Name clearly what they’ve only sensed in fragments.
  • See themselves not as background extras in someone else’s empire, but as moral agents with choices that matter.

If your film makes one survivor feel seen instead of crazy, that’s movement.
If it makes one young viewer question why they still worship a predator, that’s movement.
If it makes one industry person think twice before staying silent, that’s movement.

And movements, despite what the history montages pretend, are not made of big moments. They’re made of a million small, private decisions to stop lying—to others, and to ourselves.

You wanted to make movies, not decode Epstein.

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Too late.

You’re here. The curtain’s already been pulled back. Use your camera to decide what we look at now: more distraction from what we know, or a clearer view of it.

One of those choices helps people forget.
The other might just help them remember who they are—and what they refuse to tolerate—long enough to do something about it.

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Film Industry

AI Didn’t Steal Your Job. It Revealed Who Actually Does the Work.

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When The Brutalist won Best Actor at the Oscars, Twitter lost its mind. AI ruined acting! AI stole the Oscar! AI is killing cinema!

Except… that’s not what happened.

An editor used Respeecher AI to refine Hungarian pronunciation in 5-10 minutes of a 3.5-hour film. Not to replace Adrien Brody. Not to create his voice. Just to polish the accent—like how colorists “fix” skin tones or how sound engineers clean up dialogue.

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No one knew what they were angry about. They just knew they were supposed to be afraid.


Here’s What’s Actually Happening

Filmmakers are using AI everywhere. Right now. On your favorite indie films.

They’re using ChatGPT to outline scripts. Midjourney to explore visual concepts. Topaz to upscale footage. Runway to remove boom shadows. ElevenLabs to refine ADR.

But they’re not talking about it. Because we’ve all learned the same lesson: AI = failure. Using it = admitting defeat.

So we hide it.

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We say “we enhanced the footage” instead of “AI upscaled it.”

We skip the acknowledgments section.

We hope nobody notices.


The Real Problem Isn’t AI. It’s Who Controls It.

The 2023 Writers Guild didn’t strike because they hated technology. They struck because studios wanted to:

  • Use AI to generate script drafts
  • Hire writers to “polish” them
  • Pay them 60% less
  • Fire them when done
  • Repeat next season

One WGA negotiator called it the “Uber-fication of Hollywood.”

The writers won. Their new contract requires:

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  • AI use must be disclosed
  • Writers control IF and HOW AI is used
  • No AI-generated scripts replace human writing
  • Entry-level writers are protected

The lesson: AI itself isn’t the enemy. Corporate cost-cutting disguised as innovation is.


The Cost Reality Nobody Wants to Admit

A feature film traditionally costs:

  • Concept art (10 images): $500-1,500
  • Storyboards (50 frames): $1,500-3,000
  • VFX touch-ups (5 shots): $2,000-5,000
  • 4K upscaling: $5,000-10,000
  • ADR refinement: $5,000-10,000
  • Total: $18,000-34,000

With AI tools ($50-100/month total):

  • Concept art: $10-30
  • Storyboards: $50-100
  • VFX touch-ups: $200-500
  • 4K upscaling: $50-200
  • ADR refinement: $100-500
  • Total: $410-1,330

That’s a 96% cost reduction.

If you made a $100K feature in 2024, you can make the same film for $85K in 2026.

That’s not AI destroying filmmaking. That’s democratization.


What Gets Replaced vs. What Gets Enhanced

AI Replaces (If You Let It)

❌ Basic rotoscoping and tracking
❌ Standard color grading on straightforward footage
❌ Basic dialogue cleanup and ADR
❌ Script outline generation

AI Enhances (The Smart Way)

✅ Cinematography (speeds up decision-making, doesn’t replace vision)
✅ Editing (suggests cuts, but you control pacing and rhythm)
✅ Direction (generates concepts; you make creative calls)
✅ Writing (brainstorms; you craft the story)


The Three Questions That Separate Creators from Technicians

1. Does This Replace a Human Job?

❌ Bad: Hire a VFX artist for $2K, use AI instead, pocket the savings
✅ Good: Spend 40 hours on storyboarding yourself, use AI to do it in 4 hours, reinvest the time in directing performances

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2. Does This Enhance or Replace Creativity?

❌ Bad: AI generates your entire opening montage, you tweak it, claim credit
✅ Good: AI generates 50 concepts, you select 10, brief your production designer, they build the actual set

3. Are You Transparent About It?

❌ Bad: Hide AI use, get caught later, lose credibility
✅ Good: Mention it in your director’s statement, credit the tools, audiences trust you


Who Will Actually Thrive in 2026

The Filmmaker Who Wins:

✅ Uses AI to eliminate busywork, not to skip creative decisions
✅ Credits AI tools honestly
✅ Focuses on what AI can’t do: original stories, directing performances, making people feel something
✅ Learns one AI tool before competitors do
✅ Protects their crew from being replaced

The Filmmaker Who Struggles:

❌ Uses AI to cut corners and avoid creative work
❌ Hides AI use, gets called out, loses credibility
❌ Tries to outsource storytelling to AI
❌ Refuses to adapt

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The Uncomfortable Truth

AI isn’t stealing jobs.

It’s revealing who was actually doing the work.

If your role is purely technical execution, AI will replace you. But if your role is creative decision-making, AI will make you more valuable.

The filmmakers who thrive in 2026 won’t be the ones who refuse AI or hide their AI use.

They’ll be the ones who use it ethically, transparently, and in service of better storytelling.

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They’ll use AI to save time on busywork so they have more time for creative work.

They’ll focus on making things that matter—stories that move people, images that inspire, performances that resonate.

Because here’s what AI can never do:

Make you feel something.

That’s the filmmaker’s job.

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And it always will be.


What’s your take? Are you using AI in your filmmaking? Comment below—honestly. No judgment.


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Film Industry

How to Write a Logline That Makes Programmers Hit Play

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A logline is not a summary. It’s a trigger—a 1–2 sentence unlock that makes a festival programmer lean in and actually watch your film instead of skipping to the next submission in their queue.

Festival programmers read 50–200 loglines a day. Most are forgettable. Yours needs to do three things instantly: show what the story is about, hint at why it’s funny, and make them curious about how it ends.

The Anatomy of a Logline That Works

Every great logline has these three elements:

1. A specific character in a specific situation

Not: “A man deals with his problems.”

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Yes: “A narcissistic wedding planner sabotages her best friend’s engagement to be the one getting married.”

The more precise, the faster a programmer can picture it. Vague = skipped. Specific = watched.

2. The comedy engine (what makes it funny)

The funniest films aren’t funny because of jokes—they’re funny because of ironycontradiction, or absurdity baked into the premise.

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Examples:

  • “A yoga instructor with rage management issues gets hired to teach mindfulness at a prison.” (irony)
  • “A man pretends to be his own twin to impress a date, but the twin is a serial killer.” (absurdity)
  • “A life coach who’s never had a relationship teaches other people how to date.” (contradiction)

Your logline should hint at this engine without explaining the punchline.

3. The stakes (why we care if they fail)

Stakes don’t have to be life-or-death. They just need to matter to the character.

Weak: “A woman tries to get promoted at work.”

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Strong: “A woman tries to get promoted at work, but the only way to do it is to admit she’s been faking her entire personality for five years.”

Now the audience understands not just what she wants, but what she stands to lose.

The Formula

Use this template to build a tight logline:

[Character trait/contradiction] [Character] must [goal/action] or [consequence].

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Examples:

  • “A perfectionist slacker must crash a corporate retreat she wasn’t invited to or watch her ex get credit for her idea.”
  • “A struggling comedian must open for her estranged mother’s farewell tour or lose the only shot she’ll ever get to tell her the truth.”
  • “A commitment-phobic wedding photographer must photograph her own wedding in 72 hours or lose the love of her life.”

Each of these gives a programmer:

  • Who the character is (perfectionist slacker, struggling comedian, commitment-phobic photographer)
  • What they want (crash a retreat, go on tour, photograph a wedding)
  • What’s at stake (losing credit, losing a chance to connect, losing a person)
  • A hint of the comedy (the irony and contradiction are already there)
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What Makes Programmers Actually Click Play

Programmers are looking for films that are:

1. Premise-driven (not just “a good story”)

Your logline needs to make someone say, “Oh, I want to see how that plays out.” If your logline could describe five different movies, it’s too generic.

Bad: “A woman learns an important lesson about life.”

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Good: “A woman who ghosted every guy she ever dated is forced to go on a date with her own clone.”

2. Visual and specific (not abstract)

Avoid vague adjectives like “quirky,” “unexpected,” or “heartfelt.” Those words mean nothing to a programmer who’s exhausted.

Instead, show the contradiction or irony in the premise itself.

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Bad: “A quirky woman navigates modern dating in an unexpected way.”

Good: “A woman who speaks only in movie quotes tries to impress a guy who’s never seen a movie.”

Now I can see the comedy. Now I’m curious.

3. Comedy-forward (not hiding the funny)

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The worst thing you can do in a comedy is bury the premise or play it straight in your logline. Programmers are selecting a comedy film festival. They’re looking for films that are funny, and they want to know that from the logline.

If your logline doesn’t make them at least smile, you’ve already lost.

Bad: “A woman encounters an unexpected obstacle in her life.”

Good: “A woman’s passive-aggressive mother-in-law accidentally becomes her life coach via a weird TikTok algorithm.”

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Red Flags That Make Programmers Skip

  • Too long. If it’s more than two sentences, it’s not a logline—it’s a synopsis. Cut it.
  • Too vague. If a programmer can’t picture the story in their head, they won’t watch.
  • Overly serious for a comedy. Your logline should feel like the tone of your film. If it reads grim, they’ll expect a drama.
  • Comparison to other films. Never say “like The Office meets Bridesmaids.” Programmers want to know your film, not what it’s similar to.
  • Backstory instead of premise. Save “He used to be a professional dancer” for the synopsis. Your logline is the now.

How to Test Your Logline

Read it out loud to three different people who haven’t seen your film. If they:

  • Can picture it clearly
  • Laugh or smile
  • Ask a question about how it ends

You’ve got something. If they nod politely and move on, it needs work.

The Real Secret

A great logline makes a programmer think, “I don’t know how this movie ends, but I need to watch it to find out.” That’s the whole game. Not “this sounds good.” Not “this seems well-made.” But “I am curious.”

For a comedy, that curiosity comes from seeing a premise so specific, so contradictory, or so absurd that the programmer has to know how you pull it off without it being stupid or cruel.

Get that right, and programmers don’t just hit play—they finish your film, and then they remember it six months later when they’re building the festival lineup.

That’s when the real work begins.

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Ready to test your logline? Share your one-liner in the comments below, and we’ll tear it apart (kindly). The best loglines often need only one or two cuts to go from “fine” to “I’m definitely watching this.”

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